Menambah jumlah aggro yang dihasilkan oleh skill "War Cry of Struggle" sebanyak 300. (+300 per level)
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Increases the aggro generated by the skill “War Cry of Struggle” by 300 per level.
Menambah 5% (+5% per level) daya pukulan kedua skill "Dragon Tail".
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Raises the power of the second hit of “Dragon Tail” by 5% (+5% per level).
Mengurangi 100% (-10% per level) daya skill "Charging Slash" dan menjamin critical hit.
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Lowers the power of “Charging Slash” by 100% and guarantees a critical hit. -10% reduction of power per level.
Reduces the range of “Spinning Slash” and removes the knock back effect, but raises its power by 5% per level.
Raises the power of “Earthbind” by 5% per level if used with knuckles.
Menambah peluang untuk memberikan status Pecah Zirah dengan skill "Penghancur Zirah" sebesar 5% (+5% per level).
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Raises the chance to inflict Armor Break with the skill “Shell Break” by 5% (+5% per level).
Modifies the effect of “Power Wave so that it raises normal attack power by 3% instead of extending the range.
Shortens the time to cast the skill “Magic: Blast” by 0.2 second per level.
Shortens the interval between shots of the skill “Magic: Lances” by 0.1 second (+0,1 second per level).
Extends the duration of buff from the skil "Paralysis Shot" by 1 second (s) (+1 second per level).
The number of attacks of skill “Arrow Rain” is added 1 time (s) (+1 second per level).
Raises the power of “Spiral Air” by 2% per level.
Mengubah skill "Tebasan Pemicu" dari unsur api menjadi unsur senjata yang dipasang.
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Converts the element of “Trigger Slash” from fire to that of the weapon equipped.
Bila kamu ialah anggota regu yang KO terakhir, kamu akan mengerahkan tenagamu hingga titik darah penghabisan untuk segera bangkit.
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If you get knocked out last in the party, you will squeeze through every last bit of your strength to quickly revive for 6 second (+1 per level) before becoming unable to battle again.
*First Aid, Struggle, Revive Droplets Unavailable.
10 MP pulih (+10MP per level) seketika jika MP kurang.
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Immediately restores 10 MP (+10MP per level) if there is not enough MP. Cooldown: 60 second.