Base ATK: 110 (70%)
Earth Element
+25% stronger against Earth
ASPD +1000
Attack MP Recovery +10
CSPD +250
Ailment Resistance +5%
Base ATK: 132 (60%)
Earth Element
+25% stronger against Earth
Aggro -40%
Attack MP Recovery +10
Physical Pierce +10%
Ailment Resistance +5%
Base ATK: 176 (50%)
Earth Element
+25% stronger against Earth
Critical Damage +6
MaxMP +500
Additional Melee +100%
Ailment Resistance +5%
Base ATK: 88 (70%)
Earth Element
+25% stronger against Earth
Critical Rate +40
Attack MP Recovery +10
Unsheathe Attack +3%
Ailment Resistance +5%
Base ATK: 220 (80%)
Earth Element
+25% stronger against Earth
Magical Resistance +20%
MaxMP +500
DEX +3%
Ailment Resistance +5%
Base ATK: 330 (70%)
Earth Element
+25% stronger against Earth
ATK +6%
Attack MP Recovery +10
Fractional Barrier +15%
Ailment Resistance +5%
Base ATK: 154 (90%)
Earth Element
+25% stronger against Earth
Physical Resistance +20%
MaxMP +500
AGI +3%
Ailment Resistance +5%
Base ATK: 352 (60%)
Earth Element
+25% stronger against Earth
ATK +6%
MaxMP +500
Accuracy +20
Ailment Resistance +5%
Base ATK: 220 (60%)
Earth Element
+25% stronger against Earth
MATK +6%
MaxMP +500
Aggro -20%
Ailment Resistance +5%
MaxMP +500
Aggro +25%
ASPD -10%
Base DEF: 80
Unsheathe Attack +10%
Critical Rate +15
Accuracy +5%
Bila kamu ialah anggota regu yang KO terakhir, kamu akan mengerahkan tenagamu hingga titik darah penghabisan untuk segera bangkit.
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If you get knocked out last in the party, you will squeeze through every last bit of your strength to quickly revive for 6 second (+1 per level) before becoming unable to battle again.
*First Aid, Struggle, Revive Droplets Unavailable.
11% (+1% per level) HP dan MP pulih per anggota regu yang KO saat tinggal kamu sendiri yang hidup.
Cooldown: 300 detik
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Restores 11% of your HP and MP per knocked out party member when you are the only one left. Cooldown: 300 seconds. Restoration increases 1% per level.